You know the type. It’s that day when you sit there in
your car, half an hour early for the event, scrambling to find a couple of
sideboard cards because watching reruns of How I Met Your Mother seemed so much
more important last night. The clock is ticking, you don’t have any money on
you, your gas tank is dry, and you haven’t eaten breakfast.
I find the two Revoke Existence that I wanted, finally,
after flipping through about a thousand assorted commons and uncommons. That’s another
thing I should do when I’ve got more than twenty minutes to spare. Apparently, having
a life makes doing other important things – like Magic - inconvenient.
I get into the shop, which is already filling up. I spot
a few of the regulars that I know, and start chatting. Alex is on Tokens today,
which is unusual. Alex is one of the better players in the store. He won a
thousand dollar tournament about a month and a half ago – plus winning States
earlier in the year. He’s probably the biggest worry in the room. I wonder if
he feels the same way about me – I don’t have any big wins like that to my
name. Lance – who I’m 2-0 against in recent play - is on Esper Control It’s a
worse matchup than his previous Delver, but nothing that I wouldn’t be
reasonable against. I also spot Bernard, who made Top 8 in the GPT that I took
2nd place in. A bunch of other reasonable players round out the
field of 14. Certainly not a big tournament, but not a soft one either.
I make a change to
my maindeck on speculation after I pick up a second Angel of Jubilation. The
card looks insanely good in BW Tokens. I finish my deck list and turn it in
with my entry fee.
We’re about to start when the door opens up, admitting
Justin and Mike.
Someone chimes in. “There’s the Ringers.”
Justin is good. He’s been on a three week winning spree
at FNM’s – not dropping a match yet with RG. I’ve heard tell that Sword of War
and Peace is a pretty good card on turn 2. He Top-4’d the GPT, though I never
had to play against him. RG is a tough matchup for me. Him being at the
tournament worries me a bit.
Mike isn’t much better. He plays one deck, and plays it
relentlessly well. Once upon a time, it was Valakut, and he racked up win after
win with it before it rotated. He switched to Delver and never looked back. He’s
been in the Top-8 situation more times than I can remember, and I don’t think I’ve
ever seen him misplay. He’s also notoriously against splitting prize. It’s all
or nothing, in his books. He’s here to win.
As for me, I haven’t eaten in nearly 18 hours because I’m
an idiot, and I got around 5 hours of sleep last night, which isn’t enough for
me. It’s going to be a long day.
Round 1 –
Justin with RG Aggro
The pairings are called, and I’m matched against Lance,
but there’s a repair and I breathe a sigh of relief. I’m hoping to get an easy
match in the first round so I can go grab some food. Unfortunately, it’s not to
be, and I draw the short straw. Round 1: Your Worst Matchup, Piloted by one of
the Best Players in the Store.
In game one, our life totals go in opposite directions.
His upwards in small chucks, and mine down in significantly larger ones. I
never get him below 20. I guess keeping Anthem-Anthem-Hero and lands isn’t the
best idea against an aggressive deck. If he’d been a little slower, I could
have attacked with the Hero and activated Vault to bump me back up to near-20,
but he kills me on his fifth turn.
Game two doesn’t go much better, except I actually case a
few spells. After I forget that Wolvir Avenger is a card and lose a token for
no reason, I promptly pass a turn without casting a spell, ignoring the active
Huntmaster. I deserve to lose this game just as much as I do the first – and I
do in short order.
I walk over to the judge afterwards, shaking my head.
“Time on the round?”
“Forty minutes left.”
Well, at least I’ve got plenty of time to eat.
“I’m going to go take a walk,” I inform the judge. I go
and get some McDonalds. Maybe I should eat healthier, but at this point, I’m
tired, I’m hungry, I have a headache, and I just want some fries.
I dislike losing. I’m sure most people can sympathize
with that, but something that I hate way more is not playing my best. Looking
back, the first hand was absolutely a mulligan. When your first play can run
directly into their Primeval Titan, you probably shouldn’t keep that. The
second game was winnable if I’d actually played it smart and not walked into
every trick in the RG aggro playbook. I played the match poorly, but I am not a
poor player. That game was NOT me. I sat down, watched a match play out while I
ate my burgers, took two Excedrin for the headache, and refocused. Four rounds,
top 8. I’m still in this.
0-1 (0-2 in games)
0-1 (0-2 in games)
Round 2 – Morbid
Werewolves
I disliked this guy. He sat down, took one look at me and
bitterly spat out “I really hope you’re not on Delver. That card is bullshit.” I
shrug. I guess he went against UW in the first round and it went poorly. I’m
not of the opinion that Delver is this monolithic institution – it’s beatable
like almost anything else if you’re willing to tune your deck to do it.
I’m on the play without any one-drops, and he starts off
with a Young Wolf. Werewolves never seemed like a spectacular deck to me, but I
know it’s quick and aggressive and can steal wins if you play into a bad
Moonmist. I play an anthem and he follows it up with a Vexing Devil.
“I’ll take the four, thanks.”
“Fine by me,” he responds with a smile. “Hunger of the
Howlpack?”
The 4/4 young wolf crashes in, taking me to 12 on turn 2.
“That’s a pretty solid line.” I comment as I mark my
rapidly dwindling life total.
I pass my next turn, and he taps the Young Wolf like his
life depended on it. I flash in a couple spirits via Midnight Haunting and
double block. He balks, looks at his hand, and nods. The Wolf dies, and he
tries to put it back in play.
“Doesn’t undie.” I note. “It had counters on it.”
“Oh, really?” I think he genuinely didn’t know.
The game ends with me playing a Hero, followed by two Honor
of the Pure and an attack.
“That card is bullshit,” he says.
“It is pretty good,” I admit I’m feeling a little dumb
about removing one from my main board for an Angel. Angel would have been little
better than a 4 mana 3/3 in that situation.
He gets the same opening in the second game, but an
O-ring solves that problem. He plays six creatures that all eventually fall to
tokens and repeated Vault of the Archangel activations. He makes a bunch of bad
attacks into deathtouch effects. Eventually, I play a Hero that closes out the
game.
“I can’t find a Moonmist to save my life, and I didn’t
draw any creatures!”
“Good games.” I don’t really have anything more to say to
that. Like I said, I didn’t really like this guy.
1-1 (2-2 in games)
Round 3 –
Bernard on UW Delver
I’m feeling much better with a win under my belt, and
food in my gut. The wonders of modern medicine have cured my headache, and the
adrenaline is flowing, which is mitigating the worst of the fatigue. Bernard is
a solid Delver player, and I’d generally count on him to not make many play
mistakes. Thankfully, I’m doing great against Delver recently, so I’m feeling
confident as we shuffle.
I’ve got the Champion into Honor draw, which normally
seems really good. Putting early pressure onto Delver is a great way to slow
them down a bit. They’ll pay mana for their Gitaxian Probes and just generally
be less dangerous.
Of course, that’s all assuming that they don’t play and
flip a pair of Delvers in the first three turns. Sometimes you just get there
regardless of anything else.
Game two is even less one sided, but in the opposite
direction. Champion into Gather into Intangible Virtue has him at 10 on turn 3,
with blockers available for the Geist of St. Traft that he plays. He tries to
balance out with a Timely Reinforcements, but a Lingering Souls off the top
puts too much P/T on the field for him to stop – plus, my tokens are just all
bigger than his.
Game three is closer than I’d like, and mostly revolves
around him beating me with a Runechanter’s Pike on a Geist while I flew over
him. Vault of the Archangel is a champion again as I gain 14 life over two
turns to stay alive on 5 when I kill him.
2-1 (4-3 in games)
I’m able to draw the fourth round, because Justin is
still undefeated and helps my breakers out a ton. This makes me very happy,
because my opponent was Alex, and the tokens mirror is something out of hell.
It all comes down to who has more Anthems, and how you leverage that to your
advantage. With two main deck Angels, and one vault more than him, I should have
the edge in the mirror, but it’s still not something I want to do.
Luckily, a clean draw lets me watch an awesome BW Control
brew fight into the top 8 in a spectacular set.
Round 5
Quarterfinals: Esper Delver
Esper Delver is slightly different from the UW version.
He’s got a bunch of tokens instead of an invisible stalker package, but he’s
much more effective at clogging the board and waiting for a Sword to kill me
with.
Game one starts slowly for both of us, with a non-flipped
delver beating on me for three turns before I manage to get tokens and anthems
running. I O-ring his Sword of War and Peace, and eventually, vigilant fliers
take the day.
Game two is scary. He manages to beat me down to 2 before
I stabilize in the air. Being that low against someone playing Gut Shot, Vapor
Snag, and Snapcaster is always nerve wracking. You want to push for lethal as
fast as possible because every draw you give them could kill you. On the other
hand, you can’t go all-in because a single flashed in creature, or a vapor snag
to remove a blocker, could leave you dead. You run the numbers, and in the end,
either he has it or he doesn’t. This time, he didn’t.
3-1-1 (6-3 in games)
Round 6
Semifinals: Justin with RG Aggro Redux
I hope it won’t sound like bragging to say that the top 4
was a stacked set of people. Justin and I paired off, and the other table was
Alex and Mike. That is a brutal set of opponents no matter how you cut it – and
Mike’s presence means that there would be no splitting of prizes.
I wanted this win more than any in the tournament. He’d
beaten me when I wasn’t at my best, and I wanted to prove that I was just as
good as he was. I wanted to prove that my deck wasn’t some janky thing he could
just walk over.
Game one started slow for both of us, with the first
major action being a turn 3 Huntmaster from him, and a Honor of the Pure
powered Lingering Souls from him. He flips his huntmaster to kill one token,
but I come back with a second honor and the flashback on the souls, shrinking
his huntmaster down and giving me a huge flying armada that kills him over
three turns of Vault-augmented attacks.
Game two can be summed up with “Double Sword.” There’s
not much that I can do against that. If he draws one, I can usually race it, or
have the removal for it. The second makes it nearly impossible to handle.
Mike looks over at our match, having beaten Alex in the
unfavorable tokens matchup.
“Justin, you gonna lose your streak?”
“Tokens are pretty good man.” He shoots back.
Mike shrugs towards Alex. “Doesn’t seem too bad.”
“We’ll see about that.” I chime in. “It’s a bad matchup
for you.”
“Seems fine,” Mike says.
“We’ll see.”
In game three, I overload the ground with one of those
nut draws you only read about. Champion into Gather into Champion and Gather
into Hero of Bladehold. He tanks for a while before extending the hand.
4-1-1 (8-4 in games)
Round 6: Mike
on UW Delver
After beating the much more difficult RG matchup, I
honestly felt pretty relieved. I was 4-0 in competitive play against Delver
with this list. Tokens are just so absurdly good against it. Every spell they
cast seems less powerful than what you’re doing natively, unless they have
multiple swords or something else nutty like that. Barring that, they need to either
win with a trick – snapcasts and snags on end step to push through damage – or a
fast delver and a ton of counter magic.
Game one isn’t close. I crush him with a double Champion
draw. He never touches me because his Geist can never attack without dying.
Game two is close, but eventually, an equipped sword goes
the distance and I don’t draw enough power to keep my head above water with
Vault. Beating with a 2/2 lifelink deathtouch is nice, but not when it costs
you 5 mana every turn and you don’t have any other plays.
The third game comes uncomfortably close. While Delver
might be a good matchup for Tokens, it’s also an extremely good deck when
piloted by a competent player, and Mike certainly qualifies. I end up with six vigilant
flyers staring him down, while I’m on 10.
He taps his deck. “So, draw an equipment for the win, or
anything else and I die.”
“Pass turn,” I say. He draws, looks at the card, sets it
down, and then goes into the tank.
He thinks, and thinks. Long moments.
“Pass turn.” His voice is even. I’m on ten. He has nine
power on the board. He’s at one. I don’t think there’s any outs, but my brain
is frantic now. I’m checking for everything. I even look to see if he’s got
green mana for a fog effect. (Ironically, he does have the green mana off a
Hinterland Harbor, for Ray of Revelation flashback, which I personally really
like in his deck.)
I untap, upkeep, draw. Survey the board, sandbag a land
and go to combat. No effects. Swing. Effects before blocks? Effects before
damage?
He flips the Seachrome Coast and extends the hand.
I won.
That’s never happened before.
5-1-1 (10-5 in games)
I’m a pretty nice guy at tournaments. I banter with my opponents,
I joke around when we’re rolling to see who goes first. We’re all here to have
fun, even if the game is very serious on both sides of the table. It’s nice to
be able to smile and laugh. An extension of that is that I’ll almost always
offer a split in Top 8 and above. Some people think that’s weak – and that you
should always play to win, but frankly, unless the top spot gets something
special, I’ve never seen the point to that at FNM level.
I’ve gotten plenty of good finishes, but never first
place.
Aftermath
Being a GPT, the prize included just over half a box for
me (which turned out to be pretty good) and three byes for GP Atlanta – a fourteen
hour drive from me.
I text people, letting them know that I’d won, and the
congratulatory texts started rolling in. At the time, I’d figured that the big
win here was the Planeswalker Points – 5 wins and a draw was over 50 points
towards the byes that I want for GP Philadelphia in the fall. Between this and
the GPT Top 4 from Ron’s Comic World, I was nearly halfway to my first bye at
the GP I really cared about.
I get a text from Marshall:
“So, going to learn legacy?”
“Fourteen hour drive for legacy? I don’t even have a
deck.”
Then a text shows up from George:
“Congrats. We going to Atlanta?”
Gears start turning. I get a text from Pop:
“Sick! So we’re going right?”
The jury is still out on the final verdict, but the more
I think about it, the more that a 14 hour drive doesn’t seem THAT bad. I could
learn legacy, put a deck together, but if I’m going to do it, it can’t be
alone. I’m going to talk to a few of my friends and see how we could work this
out, what decks we could field among us. I’m currently qualified for the World
Cup Qualifier, which happens to include a GPT for Atlanta on Sunday alongside a
PTQ, which should take some of the sharks out of the water.
This could happen, and that’s pretty exciting.
The next day, I went to a StarcityGames Invitiational
Qualifier, but that’s a story for Thursday. Check back then to find out how I
did!
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